Even though Apex Legends stormed onto the scene, it wasn't without its faults. After a month of numerous reported bugs, rampaging hackers, guns emerging to be too overpowered (similarly some being near useless), exorbitant microtransactions, like Apex Coins, annoying hitboxes and more, Respawn has finally announced what they hope to update in the near future.
Respawn explained what this patch will bring to the game while cluing in players on various changes to individual Legends, numerous buffs and nerfs to multiple weapons, as well what to look forward to when the first competitive season hits.
Players should expect a major nerf for the Wingman and Peacekeeper. While the fan-favorite pistol might keep most of its power, Respawn will try to make a few tweaks to make the difficulty to use it consistent with the versatility it gives.
"We've found that the Skullpiercer Wingman has been on the stronger end, but it’s designed to be a weapon with a higher skill ceiling. Our adjustments are attempting to move it more into the hand cannon space and away from full auto Deagle," Respawn said.
They also gave some insight on the problematic hitboxes that seem to give some of the more slender Legends an advantage over others.
“Our goal is to be able to have characters with different rig sizes, hitboxes, and ability kits, and still have each character be roughly equal in power level, win rate and viability of pick,” Respawn said.
It looks like Respawn is going to wait until the start of Season 1 to update Gibraltar, Caustic and Pathfinder's hitboxes by reducing them in size and providing some much-needed optimization. Though if problems persist, the company will look to dish out fixes sooner, saying: "If these adjustments prove to be insufficient, we’ll consider additional adjustments during Season 1."
Minor balances to characters will include changes such as Wraith have her Into the Void cooldown increased, Bangalore's Double Time being been reduced from 40% move speed to 30%, and much more.